Galaxy on Fire 2™
Galaxy on Fire 2™
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Obsolete tech & weapons. Lock-on fail!

We have better weapons today than in this "futuristic" space game! Multiple-target tracking is standard in todays jet fighters and missile systems, but in the game you can barely lockon to one ship. 20th-century missiles can fly 10,000 km around the globe! Why does GoF2 have prehistoric 1.5 km range guns/missiles & WW1-style airplane dogfights?

The games "spacey ships" have no friend-or-foe recognition ability & no counter measures that we have had for decades! Thus you constantly have target auto-lock-on failures that make you fire on friendly ships – the scanner fails every f*ing time!

I give you all an F- !
Speech & music do not work after updates.

On the other hand the game is beautiful, interesting to explore and carry out missions. But it gets repetative after a few hours and very predictable & boring since you cannot communicate as in a multiplayer. There are some glitches.

iTuneStar10 about Galaxy on Fire 2™

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